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Lead Unreal Developer

Viacom CBS

Originally I was brought on as a contract per project basis but when we reached a point where we were producing high quality content I was brought on full time to lead the unreal engine virtual production team where I worked with the in house vfx staff and a small team of 3d artists to generate some very nice high quality fully CG environments with the goal of using them as both virtual sets but also scouting and testing of new tools and techniques. 

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©2025 by Alex Serrano

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